Member profile

Peter_Pesic's picture
Peter_Pesic

Peter_Pesic's Comments

  • mw22.jpg

    I think the memo could be a red herring intended to help Activision's outward perception in this ongoing situation. It's sort of like how the FOX News mouthpieces work, they throw out bullshit and untrue claims "phrased" as questions, which can be easily confused as fact if you have no other information about what they're referring to.

    Each one of the points implies different types of "wrong doing" . Looking for all dev docs for potential projects past, present and future implies that the former IW heads will be wrongfully using ideas they developed under IW (which Activision owns if studio resources were used and it's been documented).

    The other two points they imply they were planning a covert defection to EA, taking staff with them. Seriously, if they were planning anything like Activision is implying, these are very smart guys, smart enough that they would separate all documents and discussions of seceding from Activision from their day to day lives working under the Activision banner.

    Other members of IW leaving IW and joining Vince and Jason is not even a wager, it is definitely going to happen, a good amount of senior team members in the least.

  • activision blizzard logo.jpg

    If Activision milks/kills Call of Duty like they did with Guitar Hero/music games, they won't really have to worry about consoles, because Blizzard's games will be carrying the company.

  • modern warfare 2.jpg

    Hopefully they'll be starting a new development studio, and it's probably a lock that there will be more Infinity Ward employees following them. Especially the more senior ones that have been with them since the Medal of Honor days.

    All I got to say about Activision-Blizzard, is that they're lucky Blizzard exists as a part of that company to offset the greed fueled, mis-steps.

  • itagaki.jpg

    No one has made a fast paced action game with a perfect dynamic camera (even God of War, which isn't as fast paced as the two Ninja Gaiden games, uses fixed camera angle smostly). It's a trade off at this point.

    The reason Itagaki is so heralded, and rightfully so in my opinion, is his genius in creating some of the most responsive action game controls, and being able to create mechanics that are difficult to master but extremely rewarding when you overcome the obstacles of his games.

    The stories are nonsensical and kind of awful, and it's hard to shake his earned reputation of being a stickler when it comes to breast physics, but as far as action gameplay and challenge goes he is a master. Anyone who enjoyed his pair of Ninja Gaiden games is probably looking forward to see what his next game is.

  • final fantasy xiii b.jpg

    Actually the first AC2 DLC was clearly cut content, and I'm willing to bet the second one that comes out this week was cut out of the original game as well.

    AC2 is a 25-30 hour game, and they're selling each piece of DLC for $5. The game is CLEARLY all you need to know to get a lot of enjoyment out of the game. If you don't enjoy it, then the Battle of Forli, and most likely the Bonafire of the Vanities DLC will not all of a sudden make you enjoy the game.

    The best DLC, is the stuff that's optional, for people that enjoyed the actual game, providing them a sort of "deleted scene" which was cut from the original game, and giving them a bit of what they enjoyed. What people need to start realizing some DLC is stuff that would've been cut and no one would of seen before the advent of DLC.

    AC2 is an example of good DLC, reasonably priced and completely optional. If you want an example of bad and overpriced DLC, take a look at any number of Japanese publisher DLC offerings (i.e. making you pay for a code that unlocks content that's already on the disc).

    No FFXIII DLC is a loss for the hardcore FF fans. Though if Square took cues from Capcom, Namco Bandai, or Sony (in White Knight Chronicles it costs $5 to change the way your created character looks after you exit the initial character generation), it's maybe better that they're choosing not to offer DLC.

Recent Blog Entries

User has no blog entries

People in Peter_Pesic's Network

There are no people in this network.

Messages to Peter_Pesic

There are no messages for this user.