Activision president Mike Griffith claims removing support for dedicated servers will lead to improved "consumer experience".
Responding to a question during a company earnings call on the impact of PC gamers' reaction, he said that Activision has been watching the situation very carefully, "But we're not overly concerned about it", reports Kotaku.
"One of the problems with our PC SKUs in the past is that it has not been as friendly a consumer experience in terms of matchmaking and online play as the consoles have allowed it to be. Our solution here improves that consumer experience overall by a significant margin. And so we we think that the benefits we will see are going to far outweigh any negatives that seem to be surfacing."
I probably won't buy at launch. But I've never bought a CoD game at launch. I may down the track sometime, but I'm more likely to play the story through a couple times, then flog it off as I don't play CoD online. Also I prefer dedicated servers to matchmaking anyday, not that this would inhibit me purchasing this game in anyway, but it's certainly preferable (if I did want to play online). It's one of my biggest gripes at the moment, multiplayer freedoms. Classic game modes being given up for "better", "more convenient" modern equivalents. It seems many developers think you don't need; system link and split screen capabilities when you can link up over the internet, or dedicated servers you need to scroll through when you can match up instantly to a specific mode via matchmaking systems.
The stuff about splitting the community if there are dedicated servers and matchmaking is total BS. And with partying systems you're still going to get groups of pros moving through servers destroying the competition, likewise with cheaters. However it will create more reliance on official maps as this will effectively kill the mod community, but that's IW's decision. If they don't want a mod community they don't get a mod community. Or they get an unofficial one once they crack a way to hack the functionality allowing dedicated servers.
Of course they're not overly concerned - they're not concerned at all about the PC space.
As with the so-called L4D2 'controversy', I find myself almost embarrassed for this vocal minority within the PC gaming community. Who once again are whinging about a game they haven't played, using a system they haven't tried, on the basis that it might not be to their liking. I can't think of anything more irrelevant.
Of course they aren't concerned, with only 180,000 people signing the petition, the impact on actual sales is going to be minimal. there will be people that signed the petition that weren't going to buy the game anyway (like me, I just wanted to make a stand for PC gaming).
Of course, out of those 180,000 people, I'd bet that most of them will buy the game anyway before the end of the year. Even if they don't, 180,000 lost sales will no doubt be more than made up for by the paid for DLC that will have no competition from user Mods or Maps.
And I'm also assuming that if someone didn't make the effort to sign the petition, then they won't bother boycotting either..
I would like to meet these mystical people who cannot join a game from the server match list.
It's just as good since I'm not concerned about buying their game.
Me either.
Way to go on the "P**s off the entire PC community, then tell them you don't care." as well!
No, they are concerned. They're just not "overly" concerned. 180,000 lost sales isn't something you welcome, even if some of those people end up buying it eventually anyway (at a reduced price). That's what I'll be doing anyway.