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<channel>
 <title>EDGE MAGAZINE</title>
 <link>http://edge-online.com/magazine</link>
 <description>Index page for magazine articles</description>
 <language>en-us</language>
<item>
 <title>The Making Of: Cannon Fodder</title>
 <link>http://edge-online.com/magazine/the-making-of-cannon-fodder</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/cannon1.png" alt="The Making Of: Cannon Fodder" title="The Making Of: Cannon Fodder"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;Format: Amiga, ST&lt;br /&gt; Release: 1993&lt;br /&gt; Publisher: Virgin&lt;br /&gt; Developer: Sensible Software&lt;/em&gt;&lt;br /&gt; &lt;p&gt;&lt;a href="http://edge-online.com/magazine/the-making-of-cannon-fodder"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/the-making-of-cannon-fodder#comments</comments>
 <category domain="http://edge-online.com/tags/cannon-fodder">Cannon Fodder</category>
 <category domain="http://edge-online.com/tags/making-of">Making Of</category>
 <category domain="http://edge-online.com/tags/sensible-software">Sensible Software</category>
 <pubDate>Sat, 21 Nov 2009 20:07:36 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">23219 at http://edge-online.com</guid>
</item>
<item>
 <title>Review: Assassin&#039;s Creed II</title>
 <link>http://edge-online.com/magazine/review-assassins-creed-ii</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/asscreed1.jpg" alt="Review: Assassin&amp;#039;s Creed II" title="Review: Assassin&amp;#039;s Creed II"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;Format: 360, PS3 (version tested) &lt;br /&gt; Release: Out now (US), November 20 (Euro)&lt;br /&gt; Publisher: Ubisoft &lt;br /&gt; Developer: Ubisoft Montreal&lt;br /&gt; &lt;script type="text/javascript"&gt; 
  function cvg_screens(id) { 
    window.open('http://www.computerandvideogames.com/viewer.php?mode=article&amp;id=' + id, 'cvg_viewer', 'width=800,height=600,toolbar=no,resizable=no');}&lt;/script&gt;   &lt;/em&gt;&lt;a href="javascript:cvg_screens(217846);"&gt;&lt;em&gt;Screenshot gallery&lt;/em&gt;&lt;/a&gt;&lt;br /&gt; &lt;p&gt;&lt;a href="http://edge-online.com/magazine/review-assassins-creed-ii"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/review-assassins-creed-ii#comments</comments>
 <category domain="http://edge-online.com/tags/assassins-creed-ii">Assassin&amp;#039;s Creed II</category>
 <category domain="http://edge-online.com/tags/review">Review</category>
 <category domain="http://edge-online.com/tags/ubisoft-montreal">Ubisoft Montreal</category>
 <pubDate>Tue, 17 Nov 2009 16:53:46 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25261 at http://edge-online.com</guid>
</item>
<item>
 <title>Review: Left 4 Dead 2</title>
 <link>http://edge-online.com/magazine/review-left-4-dead-2</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/l4d1_0.jpg" alt="Review: Left 4 Dead 2" title="Review: Left 4 Dead 2"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;Format: 360, PC &lt;br /&gt; Release: Out now (PC and US 360) November 20 (Euro 360)&lt;br /&gt; Publisher: Valve (Steam), EA (Retail)&lt;br /&gt; Developer: Valve &lt;br /&gt; &lt;script type="text/javascript"&gt; 
  function cvg_screens(id) { 
    window.open('http://www.computerandvideogames.com/viewer.php?mode=article&amp;id=' + id, 'cvg_viewer', 'width=800,height=600,toolbar=no,resizable=no');}&lt;/script&gt;   &lt;/em&gt;&lt;a href="javascript:cvg_screens(223388);"&gt;&lt;em&gt;Screenshot gallery&lt;/em&gt;&lt;/a&gt;&lt;br /&gt; &lt;p&gt;&lt;a href="http://edge-online.com/magazine/review-left-4-dead-2"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/review-left-4-dead-2#comments</comments>
 <category domain="http://edge-online.com/tags/left-4-dead-2">Left 4 Dead 2</category>
 <category domain="http://edge-online.com/tags/review">Review</category>
 <category domain="http://edge-online.com/tags/valve">Valve</category>
 <pubDate>Tue, 17 Nov 2009 15:09:04 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25256 at http://edge-online.com</guid>
</item>
<item>
 <title>Time Extend: The Nomad Soul</title>
 <link>http://edge-online.com/magazine/time-extend-the-nomad-soul</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/nomad1.jpg" alt="Time Extend: The Nomad Soul" title="Time Extend: The Nomad Soul"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;It was during David Bowie&amp;rsquo;s self-awarded year off that Quantic Dream &amp;ndash; &amp;ldquo;a couple of French charmers and an Irishman,&amp;rdquo; as he would later remember &amp;ndash; requested his knack for reinvention be applied to their videogame. Conceptually, &lt;em&gt;The Nomad Soul &lt;/em&gt;might have seemed a statement of the obvious, that the lot of gamers is to wander nomadically from one imagined universe to the next, from one character incarnation to another.&lt;p&gt;&lt;a href="http://edge-online.com/magazine/time-extend-the-nomad-soul"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/time-extend-the-nomad-soul#comments</comments>
 <category domain="http://edge-online.com/tags/quantic-dream">Quantic Dream</category>
 <category domain="http://edge-online.com/tags/the-nomad-soul">The Nomad Soul</category>
 <category domain="http://edge-online.com/tags/time-extend">Time Extend</category>
 <pubDate>Mon, 16 Nov 2009 16:45:38 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">23895 at http://edge-online.com</guid>
</item>
<item>
 <title>The Making Of: Micro Machines</title>
 <link>http://edge-online.com/magazine/the-making-of-micro-machines</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/micro1.png" alt="The Making Of: Micro Machines" title="The Making Of: Micro Machines"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;Format: NES&lt;br /&gt; Release: 1991 (US), 1992 (UK)&lt;br /&gt; Publisher: Camerica/Codemasters (US), Codemasters (UK)&lt;br /&gt; Developer: In-house&lt;/em&gt;&lt;br /&gt; &lt;p&gt;&lt;a href="http://edge-online.com/magazine/the-making-of-micro-machines"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/the-making-of-micro-machines#comments</comments>
 <category domain="http://edge-online.com/tags/codemasters">Codemasters</category>
 <category domain="http://edge-online.com/tags/making-of">Making Of</category>
 <category domain="http://edge-online.com/tags/micro-machines">Micro Machines</category>
 <pubDate>Fri, 13 Nov 2009 17:09:55 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">23218 at http://edge-online.com</guid>
</item>
<item>
 <title>Time Extend: Radiant Silvergun</title>
 <link>http://edge-online.com/magazine/time-extend-radiant-silvergun</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/silvergun.jpg" alt="Time Extend: Radiant Silvergun" title="Time Extend: Radiant Silvergun"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;If you want to play &lt;em&gt;Radiant Silvergun&lt;/em&gt; &amp;ndash; and in a few hundred words you may &amp;ndash; you&amp;rsquo;ll need two things: a Japanese Saturn and a &lt;a href="http://shop.ebay.co.uk/i.html?_nkw=radiant+silvergun"&gt;spare &amp;pound;100&lt;/a&gt;. Everyone has tales to tell of the arms and legs they&amp;rsquo;ve paid for a longed-for game, whether it was stomaching &amp;pound;65 for &lt;em&gt;Mario 64&lt;/em&gt; or handing over &amp;pound;90 to an unscrupulous indie for a &amp;lsquo;rare&amp;rsquo; copy of &lt;em&gt;Super Street Fighter II&lt;/em&gt;.&lt;p&gt;&lt;a href="http://edge-online.com/magazine/time-extend-radiant-silvergun"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/time-extend-radiant-silvergun#comments</comments>
 <category domain="http://edge-online.com/tags/radiant-silvergun">Radiant Silvergun</category>
 <category domain="http://edge-online.com/tags/time-extend">Time Extend</category>
 <category domain="http://edge-online.com/tags/treasure">Treasure</category>
 <pubDate>Mon, 09 Nov 2009 12:30:24 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">23894 at http://edge-online.com</guid>
</item>
<item>
 <title>A Brave New World</title>
 <link>http://edge-online.com/magazine/a-brave-new-world</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/mica1.jpg" alt="A Brave New World" title="A Brave New World"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;A social space? A cartographically accurate proxy for the real world? Some VR terra incognito to be carved up by entrepreneurs and homesteaders? A white elephant? &lt;br /&gt; &lt;p&gt;&lt;a href="http://edge-online.com/magazine/a-brave-new-world"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/a-brave-new-world#comments</comments>
 <category domain="http://edge-online.com/tags/micazook">Micazook</category>
 <category domain="http://edge-online.com/tags/virtual-worlds">Virtual Worlds</category>
 <pubDate>Thu, 05 Nov 2009 11:57:28 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25155 at http://edge-online.com</guid>
</item>
<item>
 <title>Time Extend: The Mark Of Kri</title>
 <link>http://edge-online.com/magazine/time-extend-the-mark-of-kri</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/4023Mark_of_Kri_Mag_Cover_copy_1014070_Jpg100.jpg" alt="Time Extend: The Mark Of Kri" title="Time Extend: The Mark Of Kri"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;'Gather round, all of you who would listen: I have a tale to tell.&amp;rsquo; So began T&lt;em&gt;he Mark Of Kr&lt;/em&gt;i, as a storm of line drawings gathered to accompany the narrator&amp;rsquo;s voice with illustration, equal parts Polynesian myth and Disney flair. &lt;br /&gt; &lt;p&gt;&lt;a href="http://edge-online.com/magazine/time-extend-the-mark-of-kri"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <category domain="http://edge-online.com/tags/sony-san-diego">Sony San Diego</category>
 <category domain="http://edge-online.com/tags/the-mark-of-kri">The Mark Of Kri</category>
 <category domain="http://edge-online.com/tags/time-extend">Time Extend</category>
 <pubDate>Mon, 26 Oct 2009 15:01:41 +0000</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">23892 at http://edge-online.com</guid>
</item>
<item>
 <title>The Making Of: Tapper</title>
 <link>http://edge-online.com/magazine/the-making-of-tapper</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/tapper1.png" alt="The Making Of: Tapper" title="The Making Of: Tapper"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;em&gt;Format: Arcade&lt;br /&gt; Release: 1983&lt;br /&gt; Publisher: Bally Midway&lt;br /&gt; Developer: In-house&lt;/em&gt;&lt;/p&gt;
&lt;p&gt; Not all gamers are teenagers. Nor do they always hang out in arcades. Such was the thinking of Bally Midway, which in the early &amp;rsquo;80s decided to sidestep its competition by building games for the untapped market of less competitive &amp;lsquo;street&amp;rsquo; locations &amp;ndash; any site that wasn&amp;rsquo;t an arcade, such as a pizza joint or a bar.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://edge-online.com/magazine/the-making-of-tapper"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <category domain="http://edge-online.com/tags/bally-midway">Bally Midway</category>
 <category domain="http://edge-online.com/tags/making-of">Making Of</category>
 <category domain="http://edge-online.com/tags/tapper">Tapper</category>
 <pubDate>Fri, 23 Oct 2009 16:38:44 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">23214 at http://edge-online.com</guid>
</item>
<item>
 <title>Review: Forza 3</title>
 <link>http://edge-online.com/magazine/review-forza-3</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/forza1.jpg" alt="Review: Forza 3" title="Review: Forza 3"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;Format: 360 &lt;br /&gt; Release: Out now&lt;br /&gt; Publisher: Microsoft Game Studios&lt;br /&gt; Developer: Turn 10&lt;br /&gt; &lt;script type="text/javascript"&gt; 
  function cvg_screens(id) { 
    window.open('http://www.computerandvideogames.com/viewer.php?mode=article&amp;id=' + id, 'cvg_viewer', 'width=800,height=600,toolbar=no,resizable=no');}&lt;/script&gt;   &lt;/em&gt;&lt;a href="javascript:cvg_screens(222541);"&gt;&lt;em&gt;Screenshot gallery&lt;/em&gt;&lt;/a&gt;&lt;br /&gt; &lt;p&gt;&lt;a href="http://edge-online.com/magazine/review-forza-3"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/review-forza-3#comments</comments>
 <category domain="http://edge-online.com/tags/forza">Forza</category>
 <category domain="http://edge-online.com/tags/review">Review</category>
 <category domain="http://edge-online.com/tags/turn-10">Turn 10</category>
 <pubDate>Fri, 23 Oct 2009 15:37:22 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25025 at http://edge-online.com</guid>
</item>
<item>
 <title>Renaissance Hitman</title>
 <link>http://edge-online.com/magazine/renaissance-hitman-0</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/creed1.jpg" alt="Renaissance Hitman" title="Renaissance Hitman"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;What is &lt;em&gt;Assassin&amp;rsquo;s Creed II&lt;/em&gt;? Prior to navigating the twisting hallways of the old textile factory that now houses Ubisoft Montreal, and projects ranging from James Cameron&amp;rsquo;s &lt;em&gt;Avatar&lt;/em&gt; down in the Bunker (a facility so secure its electronic doors sealed every panicked worker inside when the fire bell last bleated a false alarm) to the repeatedly delayed &lt;em&gt;Splinter Cell Conviction&lt;/em&gt;, the question seemed entirely redundant. A Glitch in Time Kills Nine Part II, surely?&lt;p&gt;&lt;a href="http://edge-online.com/magazine/renaissance-hitman-0"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/renaissance-hitman-0#comments</comments>
 <category domain="http://edge-online.com/tags/assassins-creed-ii">Assassin&amp;#039;s Creed II</category>
 <category domain="http://edge-online.com/tags/ubisoft">Ubisoft</category>
 <category domain="http://edge-online.com/tags/ubisoft-montreal">Ubisoft Montreal</category>
 <pubDate>Wed, 21 Oct 2009 17:06:18 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">25004 at http://edge-online.com</guid>
</item>
<item>
 <title>Time Extend: Tony Hawk&#039;s Pro Skater 3</title>
 <link>http://edge-online.com/magazine/time-extend-tony-hawks-pro-skater-3</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/EDG159-main-pic-.jpg" alt="Time Extend: Tony Hawk&amp;#039;s Pro Skater 3" title="Time Extend: Tony Hawk&amp;#039;s Pro Skater 3"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;So, then, which number is it for you? Which &lt;em&gt;Tony Hawk's&lt;/em&gt; game should be here instead of &lt;em&gt;Tony Hawk&amp;rsquo;s Pro Skater 3&lt;/em&gt;?&lt;p&gt;&lt;a href="http://edge-online.com/magazine/time-extend-tony-hawks-pro-skater-3"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/time-extend-tony-hawks-pro-skater-3#comments</comments>
 <category domain="http://edge-online.com/tags/neversoft">Neversoft</category>
 <category domain="http://edge-online.com/tags/time-extend">Time Extend</category>
 <category domain="http://edge-online.com/tags/tony-hawk">Tony Hawk</category>
 <pubDate>Mon, 19 Oct 2009 16:26:10 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">23891 at http://edge-online.com</guid>
</item>
<item>
 <title>The Making Of: Alien Vs Predator</title>
 <link>http://edge-online.com/magazine/the-making-of-alien-vs-predator</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/avp.jpg" alt="The Making Of: Alien Vs Predator" title="The Making Of: Alien Vs Predator"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;Format: Jaguar&lt;br /&gt; Release: 1994&lt;br /&gt; Publisher: Atari&lt;br /&gt; Developer: Rebellion&lt;/em&gt;&lt;br /&gt; &lt;br /&gt; Among Oxford University&amp;rsquo;s many contributions to British cultural life, perhaps the least recognised are its offerings to videogame development. Although Cambridge might have given the world &lt;em&gt;Elite&lt;/em&gt; (and, indeed, Steven Poole), it&amp;rsquo;s a little-known fact that various Oxford graduates have made their own valuable contributions to the world of gaming. &lt;br /&gt; &lt;p&gt;&lt;a href="http://edge-online.com/magazine/the-making-of-alien-vs-predator"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/the-making-of-alien-vs-predator#comments</comments>
 <category domain="http://edge-online.com/tags/alien-vs-predator">Alien Vs Predator</category>
 <category domain="http://edge-online.com/tags/making-of">Making Of</category>
 <category domain="http://edge-online.com/tags/rebellion">Rebellion</category>
 <pubDate>Sun, 18 Oct 2009 12:48:31 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">23212 at http://edge-online.com</guid>
</item>
<item>
 <title>Top 50 iPhone Games: 10-1</title>
 <link>http://edge-online.com/magazine/top-50-iphone-games-10-1</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/iphone50_3.png" alt="Top 50 iPhone Games: 10-1" title="Top 50 iPhone Games: 10-1"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;And finally, we present the final 10 in our list of the top 50 iPhone games available on the App Store today.&lt;br /&gt; &lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-50-41"&gt;Click here for 50-41 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt; &lt;/strong&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-40-31"&gt;Click here for 40-31 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt; &lt;/strong&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-30-21"&gt;Click here for 30-21 &amp;gt;&amp;gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-20-11"&gt;Click here for 20-11 &amp;gt;&amp;gt;&lt;/a&gt;&lt;p&gt;&lt;a href="http://edge-online.com/magazine/top-50-iphone-games-10-1"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/top-50-iphone-games-10-1#comments</comments>
 <category domain="http://edge-online.com/tags/app-store">App Store</category>
 <category domain="http://edge-online.com/tags/iphone">iPhone</category>
 <pubDate>Fri, 16 Oct 2009 17:23:41 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24918 at http://edge-online.com</guid>
</item>
<item>
 <title>Top 50 iPhone Games: 20-11</title>
 <link>http://edge-online.com/magazine/top-50-iphone-games-20-11</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/iphone50_2.png" alt="Top 50 iPhone Games: 20-11" title="Top 50 iPhone Games: 20-11"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;We continue with our countdown of the best 50 iPhone games on the market at present with numbers 20-11.&lt;br /&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-50-41"&gt;Click here for 50-41 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-40-31"&gt;Click here for 40-31 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-30-21"&gt;Click here for 30-21 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;p&gt;&lt;a href="http://edge-online.com/magazine/top-50-iphone-games-20-11"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/top-50-iphone-games-20-11#comments</comments>
 <category domain="http://edge-online.com/tags/app-store">App Store</category>
 <category domain="http://edge-online.com/tags/iphone">iPhone</category>
 <pubDate>Thu, 15 Oct 2009 11:07:37 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24917 at http://edge-online.com</guid>
</item>
<item>
 <title>Top 50 iPhone Games: 30-21</title>
 <link>http://edge-online.com/magazine/top-50-iphone-games-30-21</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/iphone50_1.png" alt="Top 50 iPhone Games: 30-21" title="Top 50 iPhone Games: 30-21"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;We continue with our countdown of the best 50 iPhone games on the market at present with numbers 30-21.&lt;br /&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-50-41"&gt;Click here for 50-41 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-40-31"&gt;Click here for 40-31 &amp;gt;&amp;gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-20-11"&gt;Click here for 20-11 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-10-1"&gt;Click here for 10-1 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;p&gt;&lt;a href="http://edge-online.com/magazine/top-50-iphone-games-30-21"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/top-50-iphone-games-30-21#comments</comments>
 <category domain="http://edge-online.com/tags/app-store">App Store</category>
 <category domain="http://edge-online.com/tags/iphone">iPhone</category>
 <pubDate>Wed, 14 Oct 2009 13:53:30 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24916 at http://edge-online.com</guid>
</item>
<item>
 <title>Review: Uncharted 2: Among Thieves</title>
 <link>http://edge-online.com/magazine/review-uncharted-2-among-thieves</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/uncharted_1.jpg" alt="Review: Uncharted 2: Among Thieves" title="Review: Uncharted 2: Among Thieves"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;Format: PS3 &lt;br /&gt;
Release: Out now&lt;br /&gt;
Publisher: SCE &lt;br /&gt;
Developer: Naughty Dog&lt;/em&gt;&lt;br /&gt;
&lt;script&gt; 
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&lt;/script&gt;&lt;a href="javascript:cvg_screens(222325);"&gt;&lt;em&gt;Screenshot gallery&lt;/em&gt;&lt;/a&gt;&lt;br /&gt;
&lt;p&gt;&lt;a href="http://edge-online.com/magazine/review-uncharted-2-among-thieves"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/review-uncharted-2-among-thieves#comments</comments>
 <category domain="http://edge-online.com/tags/naughty-dog">Naughty Dog</category>
 <category domain="http://edge-online.com/tags/review">Review</category>
 <category domain="http://edge-online.com/tags/uncharted-2">Uncharted 2</category>
 <pubDate>Wed, 14 Oct 2009 11:20:20 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24937 at http://edge-online.com</guid>
</item>
<item>
 <title>Top 50 iPhone Games: 40-31</title>
 <link>http://edge-online.com/magazine/top-50-iphone-games-40-31</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/iphone50_0.png" alt="Top 50 iPhone Games: 40-31" title="Top 50 iPhone Games: 40-31"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;We continue with our countdown of the best 50 iPhone games on the market at present with numbers 40-31.&lt;br /&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-50-41"&gt;Click here for 50-41 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-30-21"&gt;Click here for 30-21 &amp;gt;&amp;gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-20-11"&gt;Click here for 20-11 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;a href="http://www.edge-online.com/magazine/top-50-iphone-games-10-1"&gt;Click here for 10-1 &amp;gt;&amp;gt;&lt;/a&gt;&lt;strong&gt;&lt;p&gt;&lt;a href="http://edge-online.com/magazine/top-50-iphone-games-40-31"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/top-50-iphone-games-40-31#comments</comments>
 <category domain="http://edge-online.com/tags/app-store">App Store</category>
 <category domain="http://edge-online.com/tags/iphone">iPhone</category>
 <pubDate>Mon, 12 Oct 2009 16:08:48 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24915 at http://edge-online.com</guid>
</item>
<item>
 <title>Top 50 iPhone Games: 50-41</title>
 <link>http://edge-online.com/magazine/top-50-iphone-games-50-41</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/iphone50.png" alt="Top 50 iPhone Games: 50-41" title="Top 50 iPhone Games: 50-41"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;Limitless choice doesn&amp;rsquo;t always equate to limitless pleasure, as anyone who&amp;rsquo;s ever spent a bus ride shuffling fruitlessly through the entirety of their record collection will understand. With well over 6,000 games already available on the App Store, it often feels like it&amp;rsquo;s getting harder to find something worth spending your cash on. This, then, is a list like few others: light on most traditional genres, and overflowing with strange new strains of gaming, from abstract assault courses to maths puzzlers and wrapping challenges. &lt;br /&gt;&lt;p&gt;&lt;a href="http://edge-online.com/magazine/top-50-iphone-games-50-41"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/top-50-iphone-games-50-41#comments</comments>
 <category domain="http://edge-online.com/tags/app-store">App Store</category>
 <category domain="http://edge-online.com/tags/iphone">iPhone</category>
 <pubDate>Mon, 12 Oct 2009 15:42:15 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24913 at http://edge-online.com</guid>
</item>
<item>
 <title>The Making Of: Q*bert</title>
 <link>http://edge-online.com/magazine/the-making-of-qbert</link>
 <description>&lt;img src="http://edge-online.com/files/imagecache/article_homepage_large_144x108/qbert.png" alt="The Making Of: Q*bert" title="The Making Of: Q*bert"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;Format: Arcade&lt;br /&gt;Release: 1982&lt;br /&gt;Publisher: Gottlieb&lt;br /&gt;Developer: Warren Davis/Jeff Lee&lt;/em&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://edge-online.com/magazine/the-making-of-qbert"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://edge-online.com/magazine/the-making-of-qbert#comments</comments>
 <category domain="http://edge-online.com/tags/gottlieb">Gottlieb</category>
 <category domain="http://edge-online.com/tags/making-of">Making Of</category>
 <category domain="http://edge-online.com/tags/qbert-0">Qbert</category>
 <pubDate>Mon, 12 Oct 2009 11:16:06 +0100</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">23211 at http://edge-online.com</guid>
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