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"I could easy be a games designer."

"Really?" asks Hello Games' Sean Murray as he describes the complexities of Joe Danger, a game that reinvents the wheel.

Size Matters

Hello Games’ Ryan Doyle on the trials and joys of moving from a team of 200 to one of just four.

Uncle, Where Do Bad Games Come From?

Hello Games’ Sean Murray tries to answer one of those embarrassing little questions.

Hello Games Spouse

Hello Games’ David Ream tips the scales of work-life balance and finds it all comes down to a question of love.

Robots In Disguise

Hello Games' sole artist, Grant Duncan, wonders if programmers dream of electric sheep.

No Comment

Hello Games discovers the the sharp end of the strange, terrifying and wonderful world of videogame forums.

Sony And Microsoft: Round One

Hello Games' Sean Murray just can’t decide which console he wants under his Christmas tree.

There’s No I In Indie

Just how indie do you need to be to be Indie? Hello Games' Sean Murray finds it's not as simple as making sacrifices and being independent. And that loving Mario Galaxy is really not the done thing.

Public Relations

How a brush with the press made Hello Games realise it wasn't a unique and beautiful game developing snowflake - and all the prouder for the discovery.

Playtesting

In which Hello Games recruits Rob the Tesco grocery deliveryman as a tester and is forced to see its game, Joe Danger, in a whole new light.