They love making us do it, but now it’s time for the makers of Ratchet & Clank to unlock some secrets themselves.
Disappointing results in line with previous guidance, but Ubisoft expects a significant upturn in the second half of the year.
EA welcomes game’s reception in Japan, noting that foreign titles have an "extremely difficult time" breaking through in the market.
Company expects the franchise to break even or become slightly profitable in the fourth quarter.
Company receives $262,000 from the Norwegian Film Fund for a new free-to-play MMO called Board With The World.
Publisher produces a series of educational videos designed to provide parents with information about ESRB classifications.
Publisher expects "solid sales and profitability growth in 2009" following a strong performance during the first nine months of the year.
Company purchases MMO firm in order to expand its business into the wider Asian markets.
Test programme aimed to drive sales of downloadable titles set to begin later this month.
While Nintendo’s console held a 60 per cent hardware market share through last year, it is “neck and neck” with PS3 in Japan in 2009.
Leading US retailer says Sony’s slimmed down home console and its latest handheld are showing contrasting sales momentum.
Retailers and analysts believe that Activision’s upcoming shooter will generate more than $500 million from first week sales.
Net income expected to decline by 81.6 per cent year-on-year due to a relatively weak release schedule.
Charity publisher reveals Zoe Mode's puzzle music game Chime, as well as planned titles from David Perry, Charles Cecil and Masaya Matsuura.
Tens of thousands of customers being granted access to the online TV service on a daily basis.
Company lists content partners and movie offerings ahead of the video on demand service’s launch later this month.
Pilot scheme offering Microsoft Points to active Xbox Live subscribers debuts in the US.
Content from the likes of Lucasfilm, Cinetic FilmBuff and ContentFilm International added to the PSN video on demand store.
We spend a day cross-disciplinary frolicking at Playful, and come out richer for the experience.
Highlights from Edge's community-written blogs, discussing why retro isn’t always better and Nathan Drake's failings as a cold-blooded killer.
You're here to look and not touch in this game-like interpretation of the story of Salome and John The Baptist.
It was touted for its combat system, but SCE San Diego's team of ex-Disney animators really focused on movement rather than mechanics.
Looking for a game to play in a bar, two coders hit upon an apt concept: beer. And a legend was born.
It's the driving game that makes you feel nothing other than fabulous. Just where can the genre go from here?
It’s addictive and absorbing - but unless you’re playing it, Demon’s Souls is staggeringly dull, says Chris Dahlen.
Just how much do music games like Rock Band and Guitar Hero owe to history, asks N'Gai Croal.
Metal, shmetal: Chris Dahlen argues for why the romance makes the game in Brütal Legend.